🔗 Share this article Battlefield 6's Casual Playlist Sparks Intense Debates Over AI Players, XP Rewards, and Queue Times Over the weekend, the game developers launched a fresh game mode called Casual Breakthrough. In essence, this option mirrors the regular Breakthrough format but features several key adjustments: Each team has only eight human participants, with the remaining made up of AI-controlled opponents. Activities done by human gamers award full XP, while bot actions offer reduced XP. Only two maps are available: Siege of Cairo and Empire State map. Elements like Dogtags, accolades, and stat tracking have been turned off. In short, the playlist lives up to its name: it's a laid-back version of Breakthrough. At face value, one could assume it's a good idea, since it gives additional choices for players seeking alternative ways to enjoy the title. However, if video games have taught us anything, it is that not everyone will be happy. In other words, many BF6 fans are mad. Community Responses: Anger to Support "Gamers prefer human opponents. Avoid making the errors of your rivals," states one reply to the mode reveal. "Absolutely shocking idea," comments a different user. At the same time, on the Battlefield subreddit, a player notes, "It's unclear where we are going with this game," while another details everything they consider to be broken in the game: "Fix bugs, address drone issues, fix IVF rockets, adjust aiming after sprinting, fix awful hit registration. We do not require this AI-heavy playlist." However, amid the criticism, there are players sharing how much they're liking the recent addition. "It's very fun to practice, human participants keep it from being a total farmfest but it's very relaxed," reads one Reddit comment. "The community fails to see that there are gamers who actually go outside and can't play this game 24/7. Allow them to strike a balance," adds a different comment. One reply via social media clarifies that as they're "a battledad with limited time, this is perfect for me," while someone else praises the mode for "not being overcompetitive." Valid Criticisms and Community Input All that said, players have valid points to complain about the new mode. A few folks have highlighted that it will make queue times even longer for different playlists due to the sheer number of options in the game already. On a similar note, certain regions already encounter mostly bots in the current modes. Additionally, it appears somewhat counterintuitive that the mode won't start without a minimum number of human gamers, despite it focuses mostly on fighting AI opponents. Finally, a major grievances is that Battlefield Portal was promised to provide complete rewards, including AI matches, but that got canned when they tried to remove XP farming from the system. Thus Casual Breakthrough feels like the community compromising in the middle, according to forum feedback. Another describes this addition as the devs "dropping the ball so hard, I had so much fun in the first couple of days, why did they feel the need to change it?" Looking Ahead: Adjustments Be Made? If the development team has proven anything so far with Battlefield 6, it's that they're listening and responding to feedback. Tasks being too difficult were adjusted very quickly, as did the specific battle pass objectives. Chances are that, should analytics indicates this recent mode isn't performing to their expectations, they will not hesitate to make further modifications.